Collaboration with performance artist Kira O’Reilly, Kilpisjarvi 2013. Published by Marina Abramovic in Harpers Bazaar
Collaboration with artist Christine Bellerose, Montreal 2014.
Performance at Figment art festival New York 2010, collaborating with Ida Long and Lisa Marklund.
Documentary by MIT Media Lab
Performing in The Spiral TV series and LARP 2011 and 2012.
Case study about the production.
The character was active on social media for almost a year, the line between reality and fiction was interesting to experience when “playing yourself” in a fictive world with original works.
Music Tech Fest Berlin 2016, leading the Performance Lab together with Peter Kirn.
A group of artists, neuroscientists, technicians, MIT Media Lab fellows, designers and hackers worked together on a series of new innovations during one week. Together the teams created performances on the theme transhumanism and technology as extension of the body. Mind controlled costumes, light designs and 3D projections, pulse and sensor controlled music, interactive 3D printed nails etc.
Learn more about MTF here musictechfest.net
Interactive documentary, game and installation initiated at CERN. Can be played with a EEG sensor for a customized experience, and is currently being made for VR.
Audio works based on neuron signals.
Tempo Film Festival, radio short docs finalist, Talking to Neurons, 2011
Sculpture and 8-bit game, collaboration with Bitslap.
Selected for IndieCade Los Angeles 2015.
Play it at Itch https://idun.itch.io/gregor
Next generation mask prototype for the Idun psychogeographic game experiment.
Thanks Lynn, and thanks Jessica Blanchet and Spikenzielabs for collaborating and advising.
CORRIDORS OF TIME
Game and installation by our collective Divein.
One player experience with two screens; a manual and a control center.
Play it at Itch https://divein.itch.io/corridors-of-time
FIGHT FIRE WITH ICE
VR game prototype made at Global Game Jam 2016.
SIKU – The Last Iceberg
Interactive audiovisual experience by Synthestruct with Ida Long & Idun. Premiering spring 2017 at Museum of Technology in Stockholm, Sweden.
Idun web series and collaboration with parkour artist Nicholas Maurer, New York 2013.
Idun video shoot at CERN, Geneva 2014.
Idun web series, musicvideo and collaboration with dancer and singer Ida Long, New York 2010.
Music video for Ida Long – Doll remix
Idun web series shoot at Art Dubai 2013.
Brainfuck, winner experimental shorts at Indie Gathering International Film Festival 2012 and selected for Dragon Award New Talent at Gothenburg International Film Festival 2012.
Rite de passage. Audiovisual works and psychogeographic walks for the Älvsnabben exhibition at the Maritime Museum in Gothenburg, winner of Guldrummet.
Reconstructing Acconci’s Following piece, 2010, appearance by poet Doralina Hellvig.
Bioart, public art, urbanism and architecture
Field_Notes – Deep Time
September 2013, a group of Finnish and international artists, scientist and practitioners met for “Field_Notes – Deep Time”, an art&science field laboratory at the Kilpisjärvi Biological Station in Lapland, organized by the Finnish Society of Bioart.
Deep Time / Deep Futures – Finnish Academy of Fine Arts Helsinki. Symposium on artistic responses to the dichotomy between human time-perception and time in biological, environmental, and geological processes, within which we are embedded.
The Common Roof: Göteborgs Kollektiva Hus